Second, putting power is now dictated by putting "zones," for lack of a better term, indicated by a blue arrow icon on the putting green. First, the greens look different this time around, thanks to some dynamic color-coded "beads" that travel along the green grid lines, accurately illustrating green breaks and slope. You can also use the gamebreaker against an opponent and drain his or her gamebreaker meter once your meter is full.Īnother area of tinkering by the Tiger 06 developers has been with the putting controls. It simply enhances your shot, adding distance to a drive or accuracy to a long putt. Though, unlike in games like NFL Street, use of a gamebreaker doesn't result in a guaranteed eagle from 200 yards out. The gamebreaker also makes its way into Tiger 06. How far you push the icon to either side will determine the amount of influence you put on the ball. It's very intuitive: place the icon to the right side of the ball and the ball will fade right place it to the left side of the ball, and you'll draw the ball. The shape stick manifests itself onscreen as a handy golf ball icon in the lower right-hand screen and a small cursor that you aim with the right analog stick. First and foremost there is the inclusion of the right analog stick, known in EA speak as the "shape stick." Players can use the shape stick to influence the flight and spin of the ball in a number of ways, including adding topspin or backspin, drawing or fading the ball, or various combinations in between. To be sure, the biggest news in Tiger 06 is the control changes, which, when you first hear about them, sound like a fairly substantial shake-up of the golf mechanics we've become acclimated to over multiple iterations. Now Playing: Tiger Woods PGA Tour 06 Video Review By clicking 'enter', you agree to GameSpot's
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